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Teddy and Bo

Project type

Game Design

Role

Game Designer & Developer

Teddy and Bo is a 3D platformer game I independent designed and developed using Unreal Engine 4. The game is set inside a child's dream with level designs inspired by classic troupes of childhood and childhood dreams.

Designing the character movement and level for this game was incredibly enjoyable and I learned valuable lessons regarding time management and feature creep.

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