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Teddy and Bo
Project type
Game Design
Role
Game Designer & Developer
Teddy and Bo is a 3D platformer game I independent designed and developed using Unreal Engine 4. The game is set inside a child's dream with level designs inspired by classic troupes of childhood and childhood dreams.
Designing the character movement and level for this game was incredibly enjoyable and I learned valuable lessons regarding time management and feature creep.
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